Code is written in python, uses pyglet to draw lines and vertices. All vertex calculations is done without using 3D methods of any library. Euler-Roudrigues rotation and rotation about x, y, and z axis are given separately. Rotation method can be selected from code. Left, right, up, and down arrow keys moves the cube. x, … Continue reading 3D Rotations about Arbitrary Axis – Euler–Rodrigues and Matrix Methods